UI & UX Unification

UX

Target Business:

Enterprise level E-commerce product (B2B)

Result: 

After this experience for a continous 8 month, I created the Internal Design Guidelines and I become the live-wiki of the department. I helped other teams to assess whether their designs are conforming to the guidelines. The quality of the product overall is improved.

Problem: 

After the E-commerce product has been developed for half of a year and many features are developed. Some unification problem among different teams starts to appear. Though with a lengthy Design Guidelines, many minor designs issues are not covered and are different from different team. The problem could be as small as “Should we have a close button on a modal?” or as big as “What should be the input work flow?”

Why this important?

From the user experience, it is obvious that different (even if that’s a minor difference) operation patterns create memory burden for the user. As the membory burdern increases, the ‘last straw’ will finally drive the user to have a try on other similar products. For enterprise level products, the user operates so often some times he / she is almost instinctively click / type (just same as you type your name without thinking) something. If unexpected repsonse appears, operation efficiency will obviously decreases and in the end human resource waste will increase.

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Microsoft Imagine Cup 1st Runner Up, a SG50 Game

 Unity3D C#

Yummy Journey, a game that aims to introduce Traditional Chinese Medicine Yinyang theory and Singaporean cuisine to players.
Design and Development of a Unity3D game from scratch to completion.

I am in charge of both design and programming in this project.

Award – This project won the 1st runner-up in Microsoft Imagine Cup Singapore – Game Category.
Award – This project also won the Frist Prize in Undergraduate Research Experience on Campus – IT Category.

Media – IEM Team Entering National Finals of Microsoft Imagine Cup 2016


Microsoft Imagine Cup 2016 (left 3 is Yushan, me and Jiacheng) 
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Washi Tape Design (Wall Drop) & DIY

Photoshop

New Task! Redesign a 10-year-old grey color wall drop.

Orinally the back drop was painted with dark grey color. It appears to fade after 10 year.

After carefully thought, i decided to use washi tape to decorate the wall. High quality tapes do not harm the wall and is long-lasting so I can safely use it :).

Concept design diagram (created using photoshop)

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